HANGAR SLALOM · COURSE 02
Two flies. Sixteen rings. One finish line.Steer the slalom. Time your boost. Hit the centre.
Original procedural fly. No downloaded character assets.
PRIVATE PADDOCK
Share this code with your opponent.
Both racers ready starts a three-second countdown.
FINISH LINE
You fly forward automatically.W / ↑ climbs. S / ↓ dives.A / D or ← / → steers left and right.Hold Space to boost. Release to recharge.
On a phone, use the left thumbstick to steer in all four directions. Hold the large boost button with your right thumb.
Pass the bright numbered rings in order. Aim the small flight marker inside the ring. A centre hit restores boost. Later gates are tighter, so release boost before sharp changes of direction.
A missed ring returns you to the last checkpoint with a short recovery. You still have to pass that ring. Your race clock keeps running.
Opening a menu or leaving the tab stops your fly while the clock continues. Rejoin within 15 seconds after disconnecting. After the first finish, the other racer has 30 seconds to finish.
Hangar slalom · course 2 · personal bests
An active race ends as a forfeit. No speed records are saved.